This is a fork of the initial planning/discussion thread available via the link below.
Any/all additional work outside the scope of the below mentioned will be treated as additional & will require a separate discussion/planning/request thread
All finite details regarding client requirements & initial project planning can be found here
- Spoiler:
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Job Summary
Create a modified version of the Blazblue Cross Tag battle HD Legacy Hybrid lifebar with specific modifications to the Fight.def and PSD custom portrait system as discussed.
Client does not require any limitations on quality/file size and has sufficient VRAM/SYSRAM to support high-end 16/32bit png OPENGL content as discussed.
(PC specs = NIVIDIA GeForce RTX 2080 SUPER/10th Generation Intel Core i9k/64 GB RAM.)
Client has not specified a specific timeframe/required date. Default Newagemugen commission processing timeframe applies.
Final product to be built and resupplied inside the supplied copy of client's personal Mugen build.
Powerbars/Fight.def:
- Spoiler:
- - Update existing custom HD BB Cross tag Battle inspired Powerbar system (Single mode/Simul Mode/VS Mode) as discussed.
- Apply Noz Legacy Screenpack Lifebar colorscheme to Lifebars as discussed
- Client is happy for additional improvements/animation upgrades to be made to the Powerbar as discussed
- Update existing Powerbar design/positioning as per the sample "Infinite dream lifebar" as discussed.
- Reposition powerbar underneath the health bar with the Legacy color scheme added.
Font System
- Spoiler:
- Player display name positioning to be altered as per the sample reference material given (millenium match).
Portrait system
- Spoiler:
- - Custom Portrait PSD template to be updated, incorporating highlighted colors in the Portrait background from source game as per sample material.
- Save portrait PSD template in Adobe Photoshop CS6 compatibility mode for client to access/use via their personal Adobe photoshop application.
Legacy Custom Blazblue Cross Tag Battle Lifebar Workload Roadmap
Initial & setup
- Original Fight.def Template/rawfiles re-positioning and updated assets (powerbar) Spacing alloction/calculation/setup (min 1 hours )
Fight.def/powerbars Workload
- Powerbar Concept & design suite work (min 2 hours )
- Sprite/animation creation/style application (min 2 hours )
- Coding/HP range repositioning (min 1 hours )
- sff compilation & coding (min 1 hours )
Font system
- Name font backer plate modifications/positioning/import (min 1 hours)
- Individual font letter & character set re-positioning/coding (Min 0.5 hours)
Portrait Template system
- Concept & design (Max 2 hours )
- PSD Template creation/setup/formatting (Min 1 hours )
In summary, with all of the above listed elements,
the total commission workload will be A MINIMUM of 11.5 Hours Labor/design time.
Any/all additional required workload/time required to complete the task outside any of the above specified will be the responsibility of Newagemugen/the creator/s
Last edited by ✴Ex-Sirius✴ on Wed Jan 25, 2023 12:11 am; edited 1 time in total