This is a fork of the initial planning/discussion thread available via the link below.
All finite details regarding lLient requirements & initial project planning can be found here
- Spoiler:
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Job Summary
Create a fully Customized "Blazblue Cross Tag Battle inspired" Fight.def/sff/snd system using 16/32bit high quality sprites for Clients personal Mugen 1.1 1280x720 localcoord "Legacy Tag" build.
Client does not require any limitations on quality/file size and has sufficient VRAM/SYSRAM to support high-end 16/32bit png OPENGL content as discussed.
(PC specs = NIVIDIA GeForce RTX 2080 SUPER/10th Generation Intel Core i9k/64 GB RAM.)
Client has not specified a specific timeframe/required date. Default Newagemugen commission processing timeframe applies.
Final product to be built and resupplied inside the supplied copy of client's personal Mugen build as per the link below:
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Lifebars:
- Spoiler:
- - Create full set of modified custom HD BB Cross tag Battle inspired lifebars (Single mode/Simul Mode/VS Mode)using the supplied base sprites below as discussed.
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- Apply Noz Legacy Screenpack Lifebar colorscheme to Lifebars as discussed
- Client is happy for additional improvements/animation upgrades to be made to the default lifebars
- Client requires the Powerbars to be displayed at the top of the screen.
- Client does not want generic default round win icon.
- Client requires all 9 different extra victory fonts/animations for round wins display as specified
Win by special
Win by hyper (super)
Win by normal throw
Win by cheese
Win by time over
Win by suicide
Opponent beaten by his own teammate
Win by perfect (overlay icon)
Round Animations:
- Spoiler:
- - Create a Full set of Round announcer animations with custom announcer voices as discussed.
- Client requires additional animations for Double KO/DRAW/Time Over as discussed.
- Client is neutral on preference & is happy for the artist to create the original designs/aesthetics of the animations as discussed.
Font System
- Spoiler:
- - Client requires 100% original HD Playername fonts created, based on ones contaied in the link specified
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- Client requires powerbar guage fonts with a max count of 5 meter charges as specified.
Portrait system
- Spoiler:
- - Create easily editable instant character portrait generator template with image drop and save method as discussed
- Save portrait PSD template in Adobe Photoshop CS6 compatibility mode for client to access/use via their personal Adobe photoshop application.
Legacy Custom Blazblue Cross Tag Battle Lifebar Workload Roadmap
Initial & setup
- Mugen build setup & combination of supplied assets (min 1 hours )
Lifebars/powerbars Workload
- Concept & design (min 1.5 hours )
- Sprite/animation creation/style application (min 2 hours )
- Coding/HP range positioning (min 1 hours )
- sff compilation & coding (min 1 hours )
Winicons workload
- WINICON special/hyper/normal/cheese/TO/suicide/perfect Winicon system concept/design (min 2 hours )
- WINICON Sprite/animation creation/style application (min 2 hours )
Round Animations workload
- RND1234/FIGHT/KO/WIN Concept & design (Min 2 hours )
- RND1234/FIGHT/KO/WIN sff/air/animation/sprite compilation & coding (min 1 hours )
- snd compilation/coding/rnd time coding/calculation/def related ( min 1hr)
Additional round animations workload (optional)
- additional animations for Double KO/DRAW/Time Over (Min 1 hours )
- additional animations for Double KO/DRAW/Time Over (Min 1 hours )
Font system
- Powergauge font concept/design/positioning/import (min 1 hours)
Additional fonts workload
- Playername font Concept & design (Min 1 hours )
- Individual font letter & character set creation/import/positioning/coding (Min 3 hours)
Portrait system
- Concept & design (Min 1.5 hours )
- PSD Template creation/setup/formatting (Min 1.5 hours )