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[ACTIVE COMMISSION]閧:神罰 BATTLECRY: RETRIBUTION SP Project PART 10 - Pre-release Character/Combat Patches, Round animations & Winscreen system (For GRAYFOX/Lunalcard55/CancermanXIII/Oxocube/NK3s)

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Oxocube
GRAYFOX
Brivooo
Shadic12
CancerManXIII
Phant0mD
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CancerManXIII

CancerManXIII

 [ACTIVE COMMISSION]閧:神罰 BATTLECRY: RETRIBUTION SP Project PART 10 - Pre-release Character/Combat Patches, Round animations & Winscreen system  (For GRAYFOX/Lunalcard55/CancermanXIII/Oxocube/NK3s) - Page 3 52799406974_3658a59cb2_o
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Brivooo wrote:How much does this screenpack cost? I wanna buy it before summer.

Its not for sale persay. Its a WIP being sponsored by a small group of newage members who donate to support the forum. But basically all members with a VIP rank of Gold Saint or Diamond saint will get instant access to it when its complete.
If you want to learn more about how to become a donator or VIP rank member you can read here

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Brivooo



 [ACTIVE COMMISSION]閧:神罰 BATTLECRY: RETRIBUTION SP Project PART 10 - Pre-release Character/Combat Patches, Round animations & Winscreen system  (For GRAYFOX/Lunalcard55/CancermanXIII/Oxocube/NK3s) - Page 3 Wcz4RWt
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CancerManXIII wrote:
Brivooo wrote:How much does this screenpack cost? I wanna buy it before summer.

Its not for sale persay. Its a WIP being sponsored by a small group of newage members who donate to support the forum. But basically all members with a VIP rank of Gold Saint or Diamond saint will get instant access to it when its complete.
If you want to learn more about how to become a donator or VIP rank member you can read here

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Thanks, and will this screenpack come with templates so that you can give certain characters custom portraits and mini portraits?

Oxocube

Oxocube

 [ACTIVE COMMISSION]閧:神罰 BATTLECRY: RETRIBUTION SP Project PART 10 - Pre-release Character/Combat Patches, Round animations & Winscreen system  (For GRAYFOX/Lunalcard55/CancermanXIII/Oxocube/NK3s) - Page 3 51240524370_550aa649d1_o
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Brivooo wrote:
CancerManXIII wrote:
Brivooo wrote:How much does this screenpack cost? I wanna buy it before summer.

Its not for sale persay. Its a WIP being sponsored by a small group of newage members who donate to support the forum. But basically all members with a VIP rank of Gold Saint or Diamond saint will get instant access to it when its complete.
If you want to learn more about how to become a donator or VIP rank member you can read here

[You must be registered and logged in to see this link.]

Thanks, and will this screenpack come with templates so that you can give certain characters custom portraits and mini portraits?

Yes indeed my friend,
If you are a donator rank member who sponsors the forum you get access to this and all the other VIP Premium content downloads.
And about the portrait templates, yes!
When we made the request for this project we all added many ideas and requests together.
So all of these custom portraits used in the screenpack use a very easy to use PSD template.
There is an instructional video guide on how to use the template in photoshop provided.
You can read more about it in one of the older WIP topics for the custom portrait system here:

[You must be registered and logged in to see this link.]


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"My authority is absolute & I will not tolerate Insolence!" - M.Bison, 1994

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Phant0mD

Phant0mD

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Brivooo wrote:Thanks, and will this screenpack come with templates so that you can give certain characters custom portraits and mini portraits?

It certainly does bro! Also welcome to the most secret Mugen WIP on earth thawotitizboi

we created templates for these 2 years ago



aND NOW SOMETHING EXTRA SAUCY!

i have created a broken glass effect for the bar when it gets empty XD
This will really add to the impact after you get your ass beat!

There is even an tribute to the old CVSW rednavi SP here: Oh yes you got it, the classic static effect of distorted TV snow!

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Ooooh this is getting saucy, how we just have to add the damage! Back to da mountainz!


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Brivooo



 [ACTIVE COMMISSION]閧:神罰 BATTLECRY: RETRIBUTION SP Project PART 10 - Pre-release Character/Combat Patches, Round animations & Winscreen system  (For GRAYFOX/Lunalcard55/CancermanXIII/Oxocube/NK3s) - Page 3 Wcz4RWt
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Phant0mD wrote:
Brivooo wrote:Thanks, and will this screenpack come with templates so that you can give certain characters custom portraits and mini portraits?

It certainly does bro! Also welcome to the most secret Mugen WIP on earth thawotitizboi

we created templates for these 2 years ago



aND NOW SOMETHING EXTRA SAUCY!

i have created a broken glass effect for the bar when it gets empty XD
This will really add to the impact after you get your ass beat!

There is even an tribute to the old CVSW rednavi SP here: Oh yes you got it, the classic static effect of distorted TV snow!

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Ooooh this is getting saucy, how we just have to add the damage! Back to da mountainz!

This is some NEW NEW NEW stuff. I’ve never seen anything like this and I’ve been a mugen fan since 2012.

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Brivooo



 [ACTIVE COMMISSION]閧:神罰 BATTLECRY: RETRIBUTION SP Project PART 10 - Pre-release Character/Combat Patches, Round animations & Winscreen system  (For GRAYFOX/Lunalcard55/CancermanXIII/Oxocube/NK3s) - Page 3 Wcz4RWt
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Oxocube wrote:
Brivooo wrote:
CancerManXIII wrote:
Brivooo wrote:How much does this screenpack cost? I wanna buy it before summer.

Its not for sale persay. Its a WIP being sponsored by a small group of newage members who donate to support the forum. But basically all members with a VIP rank of Gold Saint or Diamond saint will get instant access to it when its complete.
If you want to learn more about how to become a donator or VIP rank member you can read here

[You must be registered and logged in to see this link.]

Thanks, and will this screenpack come with templates so that you can give certain characters custom portraits and mini portraits?

Yes indeed my friend,
If you are a donator rank member who sponsors the forum you get access to this and all the other VIP Premium content downloads.
And about the portrait templates, yes!
When we made the request for this project we all added many ideas and requests together.
So all of these custom portraits used in the screenpack use a very easy to use PSD template.
There is an instructional video guide on how to use the template in photoshop provided.
You can read more about it in one of the older WIP topics for the custom portrait system here:

[You must be registered and logged in to see this link.]


This is amazing. You guys are truly taking things to the VERY NEXT level.

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Phant0mD

Phant0mD

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Oh no...this is not a new level....this IS the MINIMUM acceptable qwuality standard here at Newagemugen Twisted Evil Twisted Evil

That's why we always were the best, and ALWAYS will be the best Cheesin
ANd our members and fans ONLY deserve the best!

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And now the long awaited HP animation update test!
Lets see how sexy that animation looks!



Now just remember folks, the demo video shown is only 720p,
and the REAL version of this is designed to be displayed beautifully in 2160p 4K!
Sp you all better start upgrading your PCs to RTX4000 series for that extra VRAM because BOY U GONNA NEED IT XD.
Now Back to the damage anims step!


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Phant0mD

Phant0mD

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anD HERE WE ARE BACK WITH SOME SEXY DAMAGE ANIMATIONS xd
(shout out ma boi Ex for the inspiration on these)



And now the damae is done with the sexy glass shatter effect, we just have to add the empty animations now
for when the HP Meter is empty!
Back to da mountains!!


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Phant0mD

Phant0mD

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And here we have it daddios!
The sexy animation for the empty single mode HP Lifebar
with the classic CVSNK W OG Club syn inspired throwback static effect



Now all that is left is a live test of it all in motion!
Back to da mountains!!!!


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✴Ex-Sirius✴

✴Ex-Sirius✴

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Phant0mD wrote:


Coming together really well.
Love the animation cycles and cryochamberish effects.
This would look really good on some glass chambers in a resident evil lab style stage

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GRAYFOX

GRAYFOX

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Looking really nice, love the animations transitions and effects. Back to the mountains.lol :headbang:You are taking e back, t when I created my old life bars for old screen pack. Great stuff indeed. The designed concept, has plenty of inspired ideas in it for me. You cooking up some nasty stuff, look forward to seeing it finalize. Dat behind


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Phant0mD

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yeeeeeeeas mane
You know we gotta keep the flame burning....only the true Newagemugen OGs will know and respect the powerr WeedGrin


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Now It's Time to get Juicy XD

We are finally complete with the Single Mode Lifebar Animations niggalettes and nigorinos!
Now lets see that juicy combination of Damsge, HP, and empty Bar void space all in one!



Very Satisfying indeed. But now we have to keep this train moving as we are only done with one type!
Next step is doing the Turns Mode HP!


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CancerManXIII

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This shit is craaaaazayyyy. gets better every update.
The new HP looking ridiculous


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lunalucard55

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it's really magnificent, I really like the animation and the color effects of the life bars, can't wait to see the rest my friend.


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Phant0mD

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So now I am starting to animate the Turns Mode Lifebars.
And as y'all who have been following this from the very beginning will remember,
All 3 modes are considerably different in terms of shape and design.

WHY?

Because we dont skimp on the small details and compatibility baybeh!
The turns mode have a special shape to allow for the turns mode ports to fit better with the bar layout.
So we are gonna start with animating the base metal framing (totally hijacking EX's design method for the layers XD but real recognise real of course!)



Now thats out of the way, we can move on to the hex overlays XD
bck to da mountainz


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Phant0mD

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Now using the same formula and resources as single mode, I have recreated the Turns mode bars



Very swag animation, very sexay.
Now to work on the Frames!
Back to da mountains


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JJ Darko

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man, how do you do this stuff.
the lifebars look like they should be on a current gen souls game or something

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Oxocube

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looking amazing my friend. cant wait to see the compiled lifebars in team mode


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Phant0mD

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Thanks Mang!
OOOH boi now we have them frames shinin guuud.



Now to import and test these bad boysn action!
back to da mountains!


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turns mode bars are looking like a crazy wild vibe.
cant wait to see these in action


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excitement time lads!
Finished setting up the HP meter animations for Turns Team mode.
Now just to test the frames in action!




oooh now that looks sexy i must admint lol
Now we have to do the same process as before, to add the damage and empty space stuff in!
Back to da mountains!


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Brivooo



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the training room looks so clean it's unbelievable.

Phant0mD

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Brivooo wrote:the training room looks so clean it's unbelievable.



lolol thats not even the actual training room.i just use that for testing with all asnimation disabled.


BUT THIS is the actual training room: thawotitizboi





but BACK to business!


Alright bois


I've just finished cooking up the turns mode animation for the damage step.
Heres a sneak peak of the madness





Next up is the empty meterage swag. Back to da mountainz!


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I like the design of the life bars.The animations flow together, so nicely. I can see the same animations, in the BG of the select.lol I can only imagine, I need to borrow them mountains tools.


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haha thanks man!
And finally, the damage step is completo.
I'm really liking this classic static broken glass effect.
It really has that PS2 Mid 2000s era Dystopian futuristic throwback vibe.



Now we will move on to the juicy final test of the Turns Mode Lifebars with all 3 components working!
Back to da mountainz!


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