If you split the second one into parts and use paralax it'd be realy neat.
Newagemugen
We're The Best At What We Do - Runnin' The Mugen Underground Since 2010. Underground M.U.G.E.N community specializing in advanced Quality Mugen content, Fanart, Graphics, Fighting Games & more.
MarkPachi wrote:The good news, I found a copy of the stage. The bad news, it's an old, crappy copy.
If you want, you can have the stage and I dunno ... you can work with it.
MarkPachi wrote:Of course man, I saved it on my IPod and my phone! It's mah ringtone!
Uh-oh.GLB wrote:use paralax
Alright, i'll PM it to you later ...Vegaz_Parrelli wrote:
Awesome! I would love to give it a try!
It's an awesome mix Vegaz, I won't delete it EVER!Vegaz_Parrelli wrote:
This is the probably the best comment I've gotten since I've became a mugen contributor....
Haha thanks for the encouragement!Vegaz_Parrelli wrote:
Hang in there, Mark P! You've got to much potential to stop now!
MarkPachi wrote:Uh-oh.GLB wrote:use paralax
what are you using to convert the AVI?MarkPachi wrote:
So, i'm having a problem making the GN Particles sprites. When I convert the .AVI file to .PCXs, the sprites become a 4x4 px pcx file. Anybody here know how to fix the problem?
jeanbureau wrote:when you loop the vid with vegas pro
save the result (the looping video) as a sequence of images PNG.
when you have your file full of png images, you can modify just the first image like you want then save a script and then use this script to batch process the whole file.
the way I personally do it is open the sequence of images with ANimation shop 3.
A software specialized in animations.
the whole sequence of PNG is assembled to recreate the animation. Then I sometime crop the whole anim in just one double click (that shit has usefull tools) and save all the cropped frames as pcx straight.
hmm, looks like there's a problem with the codec used to open it, gonna check it in my other machine.
yeah, there's a problem with the codec used to open that HD format, here's the particle btw, is the best I could do with my current tools.
Yup!GLB wrote:- I'm assuming you're blackjacking the item in front of the screenshot as a layerno 1 object?
Well, i'm still looking for a suitable looking lens flare in Google, but to no avail.GLB wrote:- Also, maybe you could cut out the sky and add your own sunlight twist on it with a lensflare.
Yup! That's what i'll be doing!GLB wrote:You could even potentially cut out some buildings and place them in a separate delta to make some more realism in the stage.
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