Hi there, here's some of the crap I've been dicking around with.
Concept 1:
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I like the way this turned out after merging all of the pics, reminds me of the SF3 stages with the fisheye-type lens look. I still need to cut out the sky and set it to different deltas, very early stages.
Concept 2:
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This one looks pretty, but I'm not sure if I'll be able to cut around all the trees and still make it look good. This may end up being a single layer stage, but I'll see if I can do some trickery to make it work.
Concept 3:
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This is the only one currently running in Mugen. The Background is currently cut out and on a different delta, but it will probably change, and I'll have some of the buildings in the back on different deltas as well. All of these stages will have that floaty effect like my Dr. Wily stage, and all of the background buildings will float up and down as well.
That's about it for now, let me know what you think and all that jazz.
Concept 1:
[You must be registered and logged in to see this image.]
I like the way this turned out after merging all of the pics, reminds me of the SF3 stages with the fisheye-type lens look. I still need to cut out the sky and set it to different deltas, very early stages.
Concept 2:
[You must be registered and logged in to see this image.]
This one looks pretty, but I'm not sure if I'll be able to cut around all the trees and still make it look good. This may end up being a single layer stage, but I'll see if I can do some trickery to make it work.
Concept 3:
[You must be registered and logged in to see this image.]
This is the only one currently running in Mugen. The Background is currently cut out and on a different delta, but it will probably change, and I'll have some of the buildings in the back on different deltas as well. All of these stages will have that floaty effect like my Dr. Wily stage, and all of the background buildings will float up and down as well.
That's about it for now, let me know what you think and all that jazz.