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----------------------------------------------
;============================================================================================
;Newagemugen.com - We are The Best At What We Do / Running the Mugen Underground since 2010
;============================================================================================
;[HISTORY]
;
; `-.`'.-'
; `-. .-'.
; `-. -./\.- .-'
; -. /_|\ .-
; `-. `/____\' .-'.
; `-. -./.-""-.\.- '
; `-. /< (()) >\ .-'
; - .`/__`-..-'__\' .-
; ,...`-./___|____|___\.-'.,.
; ,-' ,` . . ', `-,
; ,-' ________________ `-,
; ,'/____|_____|_____\
; / /__|_____|_____|___\
; / /|_____|_____|_____|_\
; ' /____|_____|_____|_____\
; .' /__|_____|_____|_____|___\
; ,' /|_____|_____|_____|_____|_\
;,,---''--...___...--'''--.. /../____|_____|_____|_____|_____\ ..--```--...___...--``---,,
; '../__|_____|_____|_____|_____|___\
; \ ) '.:/|_____|_____|_____|_____|_____|_\ ( /
; )\ / ) ,':./____|_____|_____|_____|_____|_____\ ( \ /(
; / / ( ( /:../__|_____|_____|_____|_____|_____|___\ ) ) \ \
; | | \ \ /.../|_____|_____|_____|_____|_____|_____|_\ / / | |
; .-.\ \ \ \ '..:/____|_____|_____|_____|_____|_____|_____\ / / / /.-.
;(= )\ `._.' | \:./ _ _ ___ ____ ____ _ _ _ _ _ _ _ ___\ | `._.' /( =)
; \ (_) ) \./ |\/| |__) |___ |___ |___ _X_ _X_ \/ _|_ \ ( (_) /
; \ `----' """""""""""""""""""""""""""""""""""""""""""""""" `----' /
; \ ____\__ __ __ _ __ _ _ __ ________ _____ __/____ /
; \ (=\ \ (_ |_ |V||_)|_ |_) |_|(_ / | | |_ | / /-) /
; \_)_\ \ THE ANCIENT BROTHERHOOD CONTINUES / /_(_/
; \ \ / /
; ) ) _ _ ( (
; ( (,-' `-..__ __..-' `-,) )
; \_.-'' ``-..____ ____..-'' ``-._/
; `-._ ``--...____...--'' _.-'
; `-.._ _..-'
; `-..__ ???????????? __..-'
; ``-..____ ____..-''
; ``--...____...--''
;02.29.2020
;A Newagemugen Exclusive
;
www.newagemugen.com;Join our discord
;https://discordapp.com/invite/DvbGwzT
;Official Release Thread
;https://www.newagemugen.com/t3577-mugen-1-1-hires-xxcrimson-hivexx#31904
;NewagemugenTV
;https://www.youtube.com/channel/UCl3ni2Iu76WEAtxpz5gt_Ag
;======================================================================================================================
[Info]
name = "xX CRIMSON HIVE Xx"
displayname = "xX CRIMSON HIVE Xx"
versiondate = 02.07.20
mugenversion = 1.1
author = "EXSirius & Team Newagemugen"
[Camera]
startx = 0
starty = 0
boundleft = -301
boundright = 301
boundhigh = -350
boundlow = 0
tension = 200
overdrawhigh = 120
overdrawlow = 120
tensionhigh = 240
tensionlow = 60
cuthigh = 0
cutlow = 0
zoomout = .72
[PlayerInfo]
p1startx = -140
p1starty = 0
p1facing = 1
p2startx = 140
p2starty = 0
p2facing = -1
p3startx = -200
p3starty = 0
p3facing = 1
p4startx = 200
p4starty = 0
p4facing = -1
leftbound = -2000
rightbound = 2000
[Bound]
screenleft = 30
screenright = 30
[StageInfo]
zoffset = 429.0
autoturn = 1
resetBG = 0
localcoord = 854, 480
xscale = 1
yscale = 1
[Scaling]
topz = 0
botz = 50
topscale = 1
botscale = 1.2
[Shadow]
color = 0,0,0
yscale = .2
[Reflection]
intensity = 90
[Music]
bgmusic = sound/xXCRIMSON HIVEXx.mp3
bgvolume = 255
[BGdef]
spr = stages/xXCRIMSON HIVEXx.sff
debugbg = 0
;===============================================================
[BG Background]
type = normal
spriteno = 1000,0
start = 0,0
tile = 1, 1
;===============================================================
[BG Tunnel]
type = anim
actionno = 900
start = 0,-50
delta = .38,.43
mask = 0
ZOOMDELTA = .38
;==============================================
[BG walls]
type = normal
spriteno = 802,0
layerno = 0
start = 0,0
delta = .55,.6
mask = 1
ZOOMDELTA = .6
[BG walls]
type = normal
spriteno = 800,0
layerno = 0
start = 0,0
delta = .55,.6
mask = 1
ZOOMDELTA = .61
[BG walls]
type = normal
spriteno = 801,0
layerno = 0
start = 0,0
delta = .55,.6
mask = 1
ZOOMDELTA = .62
[BG walls]
type = normal
spriteno = 803,0
layerno = 0
start = 0,0
delta = .6,.65
mask = 1
ZOOMDELTA = .63
[BG walls]
type = normal
spriteno = 804,0
layerno = 0
start = 0,0
delta = .6,.68
mask = 1
ZOOMDELTA = .64
;==========================================================================
[BG BASE RED]
type = anim
actionno = 1010
start = 0,300
delta = .65,.7
mask = 1
ZOOMDELTA = .64
ID = 1
[Begin Action 1010]
1010,0,0,0,30
[BGCtrlDef Background Movement 1]
CtrlID = 1
[BGCtrl 2, MOVE1]
type = VelSet
time = 500
x = 0
y = 0
[BGCtrl 2, MOVE2]
type = VelSet
time = 520
x = 0
y = .05
[BGCtrl 2, MOVE3]
type = VelSet
time = 540
x = 0
y = .1
[BGCtrl 2, MOVE3]
type = VelSet
time = 560
x = 0
y = .15
[BGCtrl 2, MOVE4]
type = VelSet
time = 580
x = 0
y = .20
[BGCtrl 2, MOVE5]
type = VelSet
time = 600
x = 0
y = .25
[BGCtrl 2, MOVE5]
type = VelSet
time = 620
x = 0
y = .15
[BGCtrl 2, MOVE6]
type = VelSet
time = 640
x = 0
y = .30
[BG smok]
type = anim
actionno = 1011
start = 0,300
delta = .67,.75
mask = 1
ZOOMDELTA = .69
velocity = 0,1
[Begin Action 1011]
1011,0,0,0,30,,as150d256
;===============================================================================
[BG guardrail]
type = ANIM
actionno = 700 = 700,0
mask = 1
layerno = 0
start = 0,-90
delta=0.76,.89
zoomdelta = .89
tile = 1,0
tilespacing = 1580,0
velocity = 2,0
[Begin Action 700]
700,0,0,0,30
[BG Graffiti]
type = anim
actionno = 3
layerno = 0
mask = 1
start = 0,-90
delta=0.76,.89
zoomdelta = .89
tile = 1,0
tilespacing = 1580,0
velocity = 2,0
[BG BLACK]
type = normal
spriteno = 601,0
layerno = 0
start = 0-90
delta=0.76,.89
mask = 1
zoomdelta = .89
;==============================================================
[BG floor]
type = parallax
actionno = 650
start = 0,340
mask = 1
delta=0.44,1
width=1024,5120
tile = 1,0
tilespacing = 4096,0
yscalestart = 300
yscaledelta=0.5
zoomdelta = 1,1
[Begin Action 650]
650,0,0,0,2,,,0.25,0.25
[BG floor]
type = parallax
actionno = 651
start = 0,340
mask = 1
delta=0.44,1
width=1024,5120
tile = 1,0
tilespacing = 4096,0
yscalestart = 300
yscaledelta=0.5
zoomdelta = 1,1
[Begin Action 651]
651,0,0,0,100,,AS0D256,0.25,0.25
651,0,0,0,40,,AS0D256,0.25,0.25
Interpolate Blend
651,0,0,0,1,, AS256D256,0.25,0.25
651,0,0,0,40,, AS256D256,0.25,0.25
Interpolate Blend
651,0,0,0,1,, AS0D256,0.25,0.25
[BG floor]
type = parallax
actionno = 652
start = 0,340
mask = 1
delta=0.44,1
width=1024,5120
tile = 1,0
tilespacing = 4096,0
yscalestart = 300
yscaledelta=0.5
zoomdelta = 1,1
[Begin Action 652]
652,0,0,0,30,,AS0D256,0.25,0.25
Interpolate Blend
652,0,0,0,1,, AS180D256,0.25,0.25
652,0,0,0,30,, AS180D256,0.25,0.25
Interpolate Blend
652,0,0,0,1,, AS0D256,0.25,0.25
;======================================================================
[BG frontrail]
type = normal
spriteno = 200,0
layerno = 0
start = 0,-100
delta = 1.2, 1.2
mask = 1
[BG frontrail]
type = normal
spriteno = 200,1
layerno = 0
start = 0,-100
delta = 1.2, 1.2
mask = 1
[BG frontrail]
type = normal
spriteno = 200,0
layerno = 1
start = 0,-100
delta = 1.2, 1.2
mask = 1
trans = addalpha
alpha = 240,256
[BG frontrail]
type = normal
spriteno = 200,1
layerno = 1
start = 0,-100
delta = 1.2, 1.2
mask = 1
trans = addalpha
alpha = 240,256
;========================================
[BG Tint]
type = normal
spriteno = 500,0
delta = 1,1
layerno = 1
start = 0,0
mask = 1
tile = 1,1
tilespacing = 0,0
[BG Tint]
type = anim
actionno = 9999
delta = 0,0
layerno = 1
start = 0,0
mask = 1
zoomdelta = 0
[Begin Action 9999]
-1,0,0,0,1000
loopstart
9999,0,0,0,30,,AS0D256
Interpolate Blend
9999,0,0,0,1,, AS200D256
9999,0,0,0,30,, AS200D256
Interpolate Blend
9999,0,0,0,1,, AS0D256
[BG Tint]
type = anim
delta = 0,0
actionno = 10
delta = 1,1
layerno = 1
start = 0,0
mask = 1
tile = 1,1
tilespacing = 0,0
[Begin Action 10]
10,0,0,0,72,,AS0D256
Interpolate Blend
10,0,0,0,1,, AS200D256
10,0,0,0,72,, AS200D256
Interpolate Blend
10,0,0,0,1,, AS0D256
;================================================================
[Begin Action 900]
900,0, 0,0, 2
900,1, 0,0, 2
900,2, 0,0, 2
900,3, 0,0, 2
900,4, 0,0, 2
900,5, 0,0, 2
900,6, 0,0, 2
900,7, 0,0, 2
900,8, 0,0, 2
900,9, 0,0, 2
900,10, 0,0, 2
900,11, 0,0, 2
900,12, 0,0, 2
900,13, 0,0, 2
900,14, 0,0, 2
900,15, 0,0, 2
900,16, 0,0, 2
900,17, 0,0, 2
900,18, 0,0, 2
900,19, 0,0, 2
900,20, 0,0, 2
900,21, 0,0, 2
900,22, 0,0, 2
900,23, 0,0, 2
900,24, 0,0, 2
900,25, 0,0, 2
900,26, 0,0, 2
900,27, 0,0, 2
900,28, 0,0, 2
900,29, 0,0, 2
900,30, 0,0, 2
900,31, 0,0, 2
900,32, 0,0, 2
900,33, 0,0, 2
900,34, 0,0, 2
900,35, 0,0, 2
900,36, 0,0, 2
900,37, 0,0, 2
900,38, 0,0, 2
900,39, 0,0, 2
900,40, 0,0, 2
900,41, 0,0, 2
900,42, 0,0, 2
900,43, 0,0, 2
900,44, 0,0, 2
900,45, 0,0, 2
900,46, 0,0, 2
900,47, 0,0, 2
900,48, 0,0, 2
900,49, 0,0, 2
900,50, 0,0, 2
900,51, 0,0, 2
900,52, 0,0, 2
900,53, 0,0, 2
900,54, 0,0, 2
900,55, 0,0, 2
900,56, 0,0, 2
900,57, 0,0, 2
900,58, 0,0, 2
900,59, 0,0, 2
900,60, 0,0, 2
900,61, 0,0, 2
900,62, 0,0, 2
900,63, 0,0, 2
900,64, 0,0, 2
900,65, 0,0, 2
900,66, 0,0, 2
900,67, 0,0, 2
900,68, 0,0, 2
900,69, 0,0, 2
900,70, 0,0, 2
900,71, 0,0, 2
900,72, 0,0, 2
900,73, 0,0, 2
900,74, 0,0, 2
900,75, 0,0, 2
900,76, 0,0, 2
900,77, 0,0, 2
900,78, 0,0, 2
900,79, 0,0, 2
900,80, 0,0, 2
900,81, 0,0, 2
900,82, 0,0, 2
900,83, 0,0, 2
900,84, 0,0, 2
900,85, 0,0, 2
900,86, 0,0, 2
900,87, 0,0, 2
900,88, 0,0, 2
900,89, 0,0, 2
900,90, 0,0, 2
900,91, 0,0, 2
900,92, 0,0, 2
900,93, 0,0, 2
900,94, 0,0, 2
900,95, 0,0, 2
900,96, 0,0, 2
900,97, 0,0, 2
900,98, 0,0, 2
900,99, 0,0, 2
900,100, 0,0, 2
900,101, 0,0, 2
900,102, 0,0, 2
900,103, 0,0, 2
900,104, 0,0, 2
900,105, 0,0, 2
900,106, 0,0, 2
900,107, 0,0, 2
900,108, 0,0, 2
900,109, 0,0, 2
900,110, 0,0, 2
900,111, 0,0, 2
900,112, 0,0, 2
900,113, 0,0, 2
900,114, 0,0, 2
900,115, 0,0, 2
900,116, 0,0, 2
900,117, 0,0, 2
900,118, 0,0, 2
900,119, 0,0, 2
900,120, 0,0, 2
900,121, 0,0, 2
900,122, 0,0, 2
900,123, 0,0, 2
900,124, 0,0, 2
900,125, 0,0, 2
900,126, 0,0, 2
900,127, 0,0, 2
900,128, 0,0, 2
900,129, 0,0, 2
900,130, 0,0, 2
900,131, 0,0, 2
900,132, 0,0, 2
900,133, 0,0, 2
900,134, 0,0, 2
900,135, 0,0, 2
900,136, 0,0, 2
900,137, 0,0, 2
900,138, 0,0, 2
900,139, 0,0, 2
900,140, 0,0, 2
900,141, 0,0, 2
900,142, 0,0, 2
900,143, 0,0, 2
900,144, 0,0, 2
900,145, 0,0, 2
900,146, 0,0, 2
900,147, 0,0, 2
900,148, 0,0, 2
900,149, 0,0, 2
900,150, 0,0, 2
900,151, 0,0, 2
900,152, 0,0, 2
900,153, 0,0, 2
900,154, 0,0, 2
900,155, 0,0, 2
900,156, 0,0, 2
900,157, 0,0, 2
900,158, 0,0, 2
900,159, 0,0, 2
900,160, 0,0, 2
900,161, 0,0, 2
900,162, 0,0, 2
900,163, 0,0, 2
900,164, 0,0, 2
900,165, 0,0, 2
900,166, 0,0, 2
900,167, 0,0, 2
900,168, 0,0, 2
900,169, 0,0, 2
900,170, 0,0, 2
900,171, 0,0, 2
900,172, 0,0, 2
900,173, 0,0, 2
900,174, 0,0, 2
900,175, 0,0, 2
900,176, 0,0, 2
900,177, 0,0, 2
900,178, 0,0, 2
900,179, 0,0, 2
900,180, 0,0, 2
900,181, 0,0, 2
900,182, 0,0, 2
900,183, 0,0, 2
900,184, 0,0, 2
900,185, 0,0, 2
900,186, 0,0, 2
900,187, 0,0, 2
900,188, 0,0, 2
900,189, 0,0, 2
900,190, 0,0, 2
900,191, 0,0, 2
900,192, 0,0, 2
900,193, 0,0, 2
900,194, 0,0, 2
900,195, 0,0, 2
900,196, 0,0, 2
900,197, 0,0, 2
900,198, 0,0, 2
900,199, 0,0, 2
900,200, 0,0, 2
900,201, 0,0, 2
900,202, 0,0, 2
900,203, 0,0, 2
900,204, 0,0, 2
900,205, 0,0, 2
900,206, 0,0, 2
900,207, 0,0, 2
900,208, 0,0, 2
900,209, 0,0, 2
900,210, 0,0, 2
900,211, 0,0, 2
900,212, 0,0, 2
900,213, 0,0, 2
900,214, 0,0, 2
900,215, 0,0, 2
900,216, 0,0, 2
900,217, 0,0, 2
900,218, 0,0, 2
900,219, 0,0, 2
900,220, 0,0, 2
900,221, 0,0, 2
900,222, 0,0, 2
900,223, 0,0, 2
900,224, 0,0, 2
900,225, 0,0, 2
900,226, 0,0, 2
900,227, 0,0, 2
900,228, 0,0, 2
900,229, 0,0, 2
900,230, 0,0, 2
900,231, 0,0, 2
900,232, 0,0, 2
900,233, 0,0, 2
900,234, 0,0, 2
900,235, 0,0, 2
900,236, 0,0, 2
900,237, 0,0, 2
900,238, 0,0, 2
900,239, 0,0, 2
900,240, 0,0, 2
900,241, 0,0, 2
900,242, 0,0, 2
900,243, 0,0, 2
900,244, 0,0, 2
900,245, 0,0, 2
900,246, 0,0, 2
900,247, 0,0, 2
900,248, 0,0, 2
900,249, 0,0, 2
900,250, 0,0, 2
900,251, 0,0, 2
900,252, 0,0, 2
900,253, 0,0, 2
900,254, 0,0, 2
900,255, 0,0, 2
900,256, 0,0, 2
900,257, 0,0, 2
900,258, 0,0, 2
900,259, 0,0, 2
900,260, 0,0, 2
900,261, 0,0, 2
900,262, 0,0, 2
900,263, 0,0, 2
900,264, 0,0, 2
900,265, 0,0, 2
900,266, 0,0, 2
900,267, 0,0, 2
900,268, 0,0, 2
900,269, 0,0, 2
900,270, 0,0, 2
900,271, 0,0, 2
900,272, 0,0, 2
900,273, 0,0, 2
900,274, 0,0, 2
900,275, 0,0, 2
900,276, 0,0, 2
900,277, 0,0, 2
900,278, 0,0, 2
900,279, 0,0, 2
900,280, 0,0, 2
900,281, 0,0, 2
900,282, 0,0, 2
900,283, 0,0, 2
900,284, 0,0, 2
900,285, 0,0, 2
900,286, 0,0, 2
900,287, 0,0, 2
900,288, 0,0, 2
900,289, 0,0, 2
900,290, 0,0, 2
900,291, 0,0, 2
900,292, 0,0, 2
900,293, 0,0, 2
900,294, 0,0, 2
900,295, 0,0, 2
900,296, 0,0, 2
900,297, 0,0, 2
900,298, 0,0, 2
900,299, 0,0, 2
;Animations
;REDQUEEN
[Begin Action 3]
1,6,0,0,90,,
1,6,0,0,10,,AS10D256
1,6,0,0,10,,
1,4,0,0,10,,AS10D256
1,4,0,0,50,,AS10D256
1,4,0,0,5,,AS159D256
1,4,0,0,5,,AS10D256
1,4,0,0,5,,AS159D256
1,4,0,0,5,,AS10D256
1,4,0,0,5,,AS159D256
1,4,0,0,5,,AS10D256
1,4,0,0,5,,AS159D256
1,4,0,0,5,,AS10D256
1,4,0,0,5,,AS159D256
1,4,0,0,5,,AS10D256
1,4,0,0,5,,AS159D256
1,4,0,0,5,,AS10D256
1,4,0,0,5,,AS159D256
1,4,0,0,5,,AS10D256
1,4,0,0,5,,AS159D256
1,4,0,0,5,,AS10D256
1,5,0,0,3,,AS100D256
1,5,0,0,10,,AS10D256
1,5,0,0,3,,AS100D256
1,5,0,0,10,,AS10D256
1,5,0,0,3,,AS100D256
1,5,0,0,10,,AS10D256
1,7,0,0,90,,
1,7,0,0,10,,AS10D256
1,7,0,0,10,,
1,4,0,0,10,,AS10D256
1,4,0,0,50,,AS10D256
1,4,0,0,5,,AS159D256
1,4,0,0,5,,AS10D256
1,4,0,0,5,,AS159D256
1,4,0,0,5,,AS10D256
1,4,0,0,5,,AS159D256
1,4,0,0,5,,AS10D256
1,4,0,0,5,,AS159D256
1,4,0,0,5,,AS10D256
1,4,0,0,5,,AS159D256
1,4,0,0,5,,AS10D256
1,4,0,0,5,,AS159D256
1,4,0,0,5,,AS10D256
1,4,0,0,5,,AS159D256
1,4,0,0,5,,AS10D256
1,4,0,0,5,,AS159D256
1,4,0,0,5,,AS10D256
1,5,0,0,3,,AS100D256
1,5,0,0,10,,AS10D256
1,5,0,0,3,,AS100D256
1,5,0,0,10,,AS10D256
1,5,0,0,3,,AS100D256
1,5,0,0,10,,AS10D256
1,8,0,0,90,,
1,8,0,0,10,,AS10D256
1,8,0,0,10,,
1,4,0,0,10,,AS10D256
1,4,0,0,50,,AS10D256
1,4,0,0,5,,AS159D256
1,4,0,0,5,,AS10D256
1,4,0,0,5,,AS159D256
1,4,0,0,5,,AS10D256
1,4,0,0,5,,AS159D256
1,4,0,0,5,,AS10D256
1,4,0,0,5,,AS159D256
1,4,0,0,5,,AS10D256
1,4,0,0,5,,AS159D256
1,4,0,0,5,,AS10D256
1,4,0,0,5,,AS159D256
1,4,0,0,5,,AS10D256
1,4,0,0,5,,AS159D256
1,4,0,0,5,,AS10D256
1,4,0,0,5,,AS159D256
1,4,0,0,5,,AS10D256
1,5,0,0,3,,AS100D256
1,5,0,0,10,,AS10D256
1,5,0,0,3,,AS100D256
1,5,0,0,10,,AS10D256
1,5,0,0,3,,AS100D256
1,5,0,0,10,,AS10D256
1,5,0,0,90,,
1,5,0,0,10,,AS10D256
1,5,0,0,10,,
1,4,0,0,10,,AS10D256
1,4,0,0,50,,AS10D256
1,4,0,0,5,,AS159D256
1,4,0,0,5,,AS10D256
1,4,0,0,5,,AS159D256
1,4,0,0,5,,AS10D256
1,4,0,0,5,,AS159D256
1,4,0,0,5,,AS10D256
1,4,0,0,5,,AS159D256
1,4,0,0,5,,AS10D256
1,4,0,0,5,,AS159D256
1,4,0,0,5,,AS10D256
1,4,0,0,5,,AS159D256
1,4,0,0,5,,AS10D256
1,4,0,0,5,,AS159D256
1,4,0,0,5,,AS10D256
1,4,0,0,5,,AS159D256
1,4,0,0,5,,AS10D256
1,5,0,0,3,,AS100D256
1,5,0,0,10,,AS10D256
1,5,0,0,3,,AS100D256
1,5,0,0,10,,AS10D256
1,5,0,0,3,,AS100D256
1,5,0,0,10,,AS10D256