Coding format related feedback/errors:
Issue#01: INFO SECTION ERRORS
- Spoiler:
- - Deprecated coding in [Info Section]
- Stage still using Winmugen coding format
- No Mugen version specified.
- No date/version specified
- No Author Specified
Solution:
Change
- Code:
[Info]
;Name of the stage.
name = "Haunted Slums"
To updated 1.0/1.1 format with stage mugen version specified ie:
- Code:
[Info]
name = "Haunted_Slums_VP"
displayname = "Newagemugen - Haunted Slums VP"
versiondate = 07.28.21
mugenversion = 1.1 ;(must be always added to stages with 1.1 specific features enabled ie zoom added)
author = "Vegaz Parelli/Lightflare"
Issue#02: CAMERA SECTION ERRORS
- Spoiler:
- -Deprecated/unspecified version values in [camera section]
- deprecated/obsolete scrolling parameters
- Zoom function in use with deprecated verticalfollow parameter
- irregular zoom values detected
- incorrect boundlow values detected (should not need/use negative integer in 1.0+)
Solution:
Change
- Code:
[Camera]
startx = 0
starty = 0
boundleft = -290
boundright = 290
boundhigh = -160
boundlow = -10
verticalfollow = .9
floortension = 80
tension = 90
startzoom = 1,1
zoomin = 1.2
zoomout = .8
To
- Code:
[Camera]
startx = 0
starty = 0
boundleft = -290
boundright = 290
boundhigh = -160
boundlow = 0
tension = 90
tensionhigh = 180 (adjust height accordingly to stage sprite max scroll height)
tensionlow = 60
;verticalfollow = .95 (Deprecated: Only use if stage is for Winmugen/1.0 only and no 1.1 specific features in use ie zoom)
;floortension = 200 (Deprecated: Only use if stage is for Winmugen/1.0 only and no 1.1 specific features in use ie zoom)
overdrawhigh = 120 (required for 1.1 compatibility)
overdrawlow = 120 (required for 1.1 compatibility)
cuthigh = 0 (required for 1.1 compatibility)
cutlow = 0 (required for 1.1 compatibility)
startzoom = 1 (should always be set to 1: higher/lower values can cause character specific errors)
zoomin = 1 (should always be set to 1: higher/lower values can cause character specific errors)
zoomout = .75 (set to optional value according to new stage sprite bound values)
Issue#03: PLAYERINFO SECTION ERRORS
- Spoiler:
- - missing parameters in [playerinfo] section
- No p3startx values specified
- No p3starty values specified
- No p3startz values specified
- No p3facing values specified
- No p4startx values specified
- No p4starty values specified
- No p4startz values specified
- No p4facing values specified
Solution:
Change
- Code:
[PlayerInfo]
p1startx = -70
p1starty = 0
p1startz = 0
p1facing = 1
p2startx = 70
p2starty = 0
p2startz = 0
p2facing = -1
To
- Code:
[PlayerInfo]
p1startx = -70
p1starty = 0
p1facing = 1
p2startx = 70
p2starty = 0
p2facing = -1
p3startx = -140
p3starty = 0
p3facing = 1
p4startx = 140
p4starty = 0
p4facing = -1
Issue#04:STAGEINFO SECTION ERRORS
- Spoiler:
- - Deprecated coding in [stageinfo] section
- stage still using winmugen obsolete coding format
- no local coordinate space value specified
- no xscale/yscale default specified
Solution:
Change
- Code:
[StageInfo]
zoffset = 200
autoturn = 1
resetBG = 0
To
- Code:
[StageInfo]
zoffset = 200.0
autoturn = 1
resetBG = 0
localcoord = 320,240
xscale = 1
yscale = 1
Issue#05: AIR FORMAT ERRORS
- Spoiler:
- - Multiple Anim.format actionno duplicate string errors
- 5 duplicate copies of [begin action 1] detected
- 5 duplicate copies of [Begin Action 2] Detected
Solution:
- Delete all [Begin action #] from entire .def
- place the following code at end of .def
- Code:
;==============================================================================================
;START OF ANIMATIONS
;==============================================================================================
[begin action 1]
0,6, 0,0, 5,,as15d255
0,6, 0,0, 5,,as25d255
0,6, 0,0, 5,,as35d255
0,6, 0,0, 5,,as45d255
0,6, 0,0, 5,,as55d255
0,6, 0,0, 5,,as65d255
0,6, 0,0, 5,,as75d255
0,6, 0,0, 5,,as85d255
0,6, 0,0, 5,,as95d255
0,6, 0,0, 5,,as105d255
0,6, 0,0, 5,,as115d255
0,6, 0,0, 5,,as125d255
0,6, 0,0, 5,,as135d255
0,6, 0,0, 5,,as145d255
0,6, 0,0, 5,,as155d255
0,6, 0,0, 5,,as165d255
0,6, 0,0, 5,,as175d255
0,6, 0,0, 5,,as185d255
0,6, 0,0, 5,,as195d255
0,6, 0,0, 5,,as205d255
0,6, 0,0, 5,,as215d255
0,6, 0,0, 5,,as225d255;------mid
0,6, 0,0, 5,,as215d255
0,6, 0,0, 5,,as205d255
0,6, 0,0, 5,,as195d255
0,6, 0,0, 5,,as185d255
0,6, 0,0, 5,,as175d255
0,6, 0,0, 5,,as165d255
0,6, 0,0, 5,,as155d255
0,6, 0,0, 5,,as145d255
0,6, 0,0, 5,,as135d255
0,6, 0,0, 5,,as125d255
0,6, 0,0, 5,,as115d255
0,6, 0,0, 5,,as105d255
0,6, 0,0, 5,,as95d255
0,6, 0,0, 5,,as85d255
0,6, 0,0, 5,,as75d255
0,6, 0,0, 5,,as65d255
0,6, 0,0, 5,,as55d255
0,6, 0,0, 5,,as45d255
0,6, 0,0, 5,,as35d255
0,6, 0,0, 5,,as25d255
0,6, 0,0, 5,,as15d255
0,6, 0,0, 5,,as5d255
loopstart
0,6, 9999,9999, 5,,as15d255
[begin action 1]
0,6, 0,0, 5,,as15d255
0,6, 0,0, 5,,as25d255
0,6, 0,0, 5,,as35d255
0,6, 0,0, 5,,as45d255
0,6, 0,0, 5,,as55d255
0,6, 0,0, 5,,as65d255
0,6, 0,0, 5,,as75d255
0,6, 0,0, 5,,as85d255
0,6, 0,0, 5,,as95d255
0,6, 0,0, 5,,as105d255
0,6, 0,0, 5,,as115d255
0,6, 0,0, 5,,as125d255
0,6, 0,0, 5,,as135d255
0,6, 0,0, 5,,as145d255
0,6, 0,0, 5,,as155d255
0,6, 0,0, 5,,as165d255
0,6, 0,0, 5,,as175d255
0,6, 0,0, 5,,as185d255
0,6, 0,0, 5,,as195d255
0,6, 0,0, 5,,as205d255
0,6, 0,0, 5,,as215d255
0,6, 0,0, 5,,as225d255;------mid
0,6, 0,0, 5,,as215d255
0,6, 0,0, 5,,as205d255
0,6, 0,0, 5,,as195d255
0,6, 0,0, 5,,as185d255
0,6, 0,0, 5,,as175d255
0,6, 0,0, 5,,as165d255
0,6, 0,0, 5,,as155d255
0,6, 0,0, 5,,as145d255
0,6, 0,0, 5,,as135d255
0,6, 0,0, 5,,as125d255
0,6, 0,0, 5,,as115d255
0,6, 0,0, 5,,as105d255
0,6, 0,0, 5,,as95d255
0,6, 0,0, 5,,as85d255
0,6, 0,0, 5,,as75d255
0,6, 0,0, 5,,as65d255
0,6, 0,0, 5,,as55d255
0,6, 0,0, 5,,as45d255
0,6, 0,0, 5,,as35d255
0,6, 0,0, 5,,as25d255
0,6, 0,0, 5,,as15d255
0,6, 0,0, 5,,as5d255
loopstart
0,6, 9999,9999, 5,,as15d255
[begin action 1]
0,6, 0,0, 5,,as15d255
0,6, 0,0, 5,,as25d255
0,6, 0,0, 5,,as35d255
0,6, 0,0, 5,,as45d255
0,6, 0,0, 5,,as55d255
0,6, 0,0, 5,,as65d255
0,6, 0,0, 5,,as75d255
0,6, 0,0, 5,,as85d255
0,6, 0,0, 5,,as95d255
0,6, 0,0, 5,,as105d255
0,6, 0,0, 5,,as115d255
0,6, 0,0, 5,,as125d255
0,6, 0,0, 5,,as135d255
0,6, 0,0, 5,,as145d255
0,6, 0,0, 5,,as155d255
0,6, 0,0, 5,,as165d255
0,6, 0,0, 5,,as175d255
0,6, 0,0, 5,,as185d255
0,6, 0,0, 5,,as195d255
0,6, 0,0, 5,,as205d255
0,6, 0,0, 5,,as215d255
0,6, 0,0, 5,,as225d255;------mid
0,6, 0,0, 5,,as215d255
0,6, 0,0, 5,,as205d255
0,6, 0,0, 5,,as195d255
0,6, 0,0, 5,,as185d255
0,6, 0,0, 5,,as175d255
0,6, 0,0, 5,,as165d255
0,6, 0,0, 5,,as155d255
0,6, 0,0, 5,,as145d255
0,6, 0,0, 5,,as135d255
0,6, 0,0, 5,,as125d255
0,6, 0,0, 5,,as115d255
0,6, 0,0, 5,,as105d255
0,6, 0,0, 5,,as95d255
0,6, 0,0, 5,,as85d255
0,6, 0,0, 5,,as75d255
0,6, 0,0, 5,,as65d255
0,6, 0,0, 5,,as55d255
0,6, 0,0, 5,,as45d255
0,6, 0,0, 5,,as35d255
0,6, 0,0, 5,,as25d255
0,6, 0,0, 5,,as15d255
0,6, 0,0, 5,,as5d255
loopstart
0,6, 9999,9999, 5,,as15d255
[begin action 1]
0,6, 0,0, 5,,as15d255
0,6, 0,0, 5,,as25d255
0,6, 0,0, 5,,as35d255
0,6, 0,0, 5,,as45d255
0,6, 0,0, 5,,as55d255
0,6, 0,0, 5,,as65d255
0,6, 0,0, 5,,as75d255
0,6, 0,0, 5,,as85d255
0,6, 0,0, 5,,as95d255
0,6, 0,0, 5,,as105d255
0,6, 0,0, 5,,as115d255
0,6, 0,0, 5,,as125d255
0,6, 0,0, 5,,as135d255
0,6, 0,0, 5,,as145d255
0,6, 0,0, 5,,as155d255
0,6, 0,0, 5,,as165d255
0,6, 0,0, 5,,as175d255
0,6, 0,0, 5,,as185d255
0,6, 0,0, 5,,as195d255
0,6, 0,0, 5,,as205d255
0,6, 0,0, 5,,as215d255
0,6, 0,0, 5,,as225d255;------mid
0,6, 0,0, 5,,as215d255
0,6, 0,0, 5,,as205d255
0,6, 0,0, 5,,as195d255
0,6, 0,0, 5,,as185d255
0,6, 0,0, 5,,as175d255
0,6, 0,0, 5,,as165d255
0,6, 0,0, 5,,as155d255
0,6, 0,0, 5,,as145d255
0,6, 0,0, 5,,as135d255
0,6, 0,0, 5,,as125d255
0,6, 0,0, 5,,as115d255
0,6, 0,0, 5,,as105d255
0,6, 0,0, 5,,as95d255
0,6, 0,0, 5,,as85d255
0,6, 0,0, 5,,as75d255
0,6, 0,0, 5,,as65d255
0,6, 0,0, 5,,as55d255
0,6, 0,0, 5,,as45d255
0,6, 0,0, 5,,as35d255
0,6, 0,0, 5,,as25d255
0,6, 0,0, 5,,as15d255
0,6, 0,0, 5,,as5d255
loopstart
0,6, 9999,9999, 5,,as15d255
[begin action 2]
0,6, 0,0, 5,h,as15d255
0,6, 0,0, 5,h,as25d255
0,6, 0,0, 5,h,as35d255
0,6, 0,0, 5,h,as45d255
0,6, 0,0, 5,h,as55d255
0,6, 0,0, 5,h,as65d255
0,6, 0,0, 5,h,as75d255
0,6, 0,0, 5,h,as85d255
0,6, 0,0, 5,h,as95d255
0,6, 0,0, 5,h,as105d255
0,6, 0,0, 5,h,as115d255
0,6, 0,0, 5,h,as125d255
0,6, 0,0, 5,h,as135d255
0,6, 0,0, 5,h,as145d255
0,6, 0,0, 5,h,as155d255
0,6, 0,0, 5,h,as165d255
0,6, 0,0, 5,h,as175d255
0,6, 0,0, 5,h,as185d255
0,6, 0,0, 5,h,as195d255
0,6, 0,0, 5,h,as205d255
0,6, 0,0, 5,h,as215d255
0,6, 0,0, 5,h,as225d255;------mid
0,6, 0,0, 5,h,as215d255
0,6, 0,0, 5,h,as205d255
0,6, 0,0, 5,h,as195d255
0,6, 0,0, 5,h,as185d255
0,6, 0,0, 5,h,as175d255
0,6, 0,0, 5,h,as165d255
0,6, 0,0, 5,h,as155d255
0,6, 0,0, 5,h,as145d255
0,6, 0,0, 5,h,as135d255
0,6, 0,0, 5,h,as125d255
0,6, 0,0, 5,h,as115d255
0,6, 0,0, 5,h,as105d255
0,6, 0,0, 5,h,as95d255
0,6, 0,0, 5,h,as85d255
0,6, 0,0, 5,h,as75d255
0,6, 0,0, 5,h,as65d255
0,6, 0,0, 5,h,as55d255
0,6, 0,0, 5,h,as45d255
0,6, 0,0, 5,h,as35d255
0,6, 0,0, 5,h,as25d255
0,6, 0,0, 5,h,as15d255
0,6, 0,0, 5,h,as5d255
loopstart
0,6, 9999,9999, 5,h,as15d255
[begin action 2]
0,6, 0,0, 5,h,as15d255
0,6, 0,0, 5,h,as25d255
0,6, 0,0, 5,h,as35d255
0,6, 0,0, 5,h,as45d255
0,6, 0,0, 5,h,as55d255
0,6, 0,0, 5,h,as65d255
0,6, 0,0, 5,h,as75d255
0,6, 0,0, 5,h,as85d255
0,6, 0,0, 5,h,as95d255
0,6, 0,0, 5,h,as105d255
0,6, 0,0, 5,h,as115d255
0,6, 0,0, 5,h,as125d255
0,6, 0,0, 5,h,as135d255
0,6, 0,0, 5,h,as145d255
0,6, 0,0, 5,h,as155d255
0,6, 0,0, 5,h,as165d255
0,6, 0,0, 5,h,as175d255
0,6, 0,0, 5,h,as185d255
0,6, 0,0, 5,h,as195d255
0,6, 0,0, 5,h,as205d255
0,6, 0,0, 5,h,as215d255
0,6, 0,0, 5,h,as225d255;------mid
0,6, 0,0, 5,h,as215d255
0,6, 0,0, 5,h,as205d255
0,6, 0,0, 5,h,as195d255
0,6, 0,0, 5,h,as185d255
0,6, 0,0, 5,h,as175d255
0,6, 0,0, 5,h,as165d255
0,6, 0,0, 5,h,as155d255
0,6, 0,0, 5,h,as145d255
0,6, 0,0, 5,h,as135d255
0,6, 0,0, 5,h,as125d255
0,6, 0,0, 5,h,as115d255
0,6, 0,0, 5,h,as105d255
0,6, 0,0, 5,h,as95d255
0,6, 0,0, 5,h,as85d255
0,6, 0,0, 5,h,as75d255
0,6, 0,0, 5,h,as65d255
0,6, 0,0, 5,h,as55d255
0,6, 0,0, 5,h,as45d255
0,6, 0,0, 5,h,as35d255
0,6, 0,0, 5,h,as25d255
0,6, 0,0, 5,h,as15d255
0,6, 0,0, 5,h,as5d255
loopstart
0,6, 9999,9999, 5,h,as15d255
[begin action 2]
0,6, 0,0, 5,h,as15d255
0,6, 0,0, 5,h,as25d255
0,6, 0,0, 5,h,as35d255
0,6, 0,0, 5,h,as45d255
0,6, 0,0, 5,h,as55d255
0,6, 0,0, 5,h,as65d255
0,6, 0,0, 5,h,as75d255
0,6, 0,0, 5,h,as85d255
0,6, 0,0, 5,h,as95d255
0,6, 0,0, 5,h,as105d255
0,6, 0,0, 5,h,as115d255
0,6, 0,0, 5,h,as125d255
0,6, 0,0, 5,h,as135d255
0,6, 0,0, 5,h,as145d255
0,6, 0,0, 5,h,as155d255
0,6, 0,0, 5,h,as165d255
0,6, 0,0, 5,h,as175d255
0,6, 0,0, 5,h,as185d255
0,6, 0,0, 5,h,as195d255
0,6, 0,0, 5,h,as205d255
0,6, 0,0, 5,h,as215d255
0,6, 0,0, 5,h,as225d255;------mid
0,6, 0,0, 5,h,as215d255
0,6, 0,0, 5,h,as205d255
0,6, 0,0, 5,h,as195d255
0,6, 0,0, 5,h,as185d255
0,6, 0,0, 5,h,as175d255
0,6, 0,0, 5,h,as165d255
0,6, 0,0, 5,h,as155d255
0,6, 0,0, 5,h,as145d255
0,6, 0,0, 5,h,as135d255
0,6, 0,0, 5,h,as125d255
0,6, 0,0, 5,h,as115d255
0,6, 0,0, 5,h,as105d255
0,6, 0,0, 5,h,as95d255
0,6, 0,0, 5,h,as85d255
0,6, 0,0, 5,h,as75d255
0,6, 0,0, 5,h,as65d255
0,6, 0,0, 5,h,as55d255
0,6, 0,0, 5,h,as45d255
0,6, 0,0, 5,h,as35d255
0,6, 0,0, 5,h,as25d255
0,6, 0,0, 5,h,as15d255
0,6, 0,0, 5,h,as5d255
loopstart
0,6, 9999,9999, 5,h,as15d255
[begin action 2]
0,6, 0,0, 5,h,as15d255
0,6, 0,0, 5,h,as25d255
0,6, 0,0, 5,h,as35d255
0,6, 0,0, 5,h,as45d255
0,6, 0,0, 5,h,as55d255
0,6, 0,0, 5,h,as65d255
0,6, 0,0, 5,h,as75d255
0,6, 0,0, 5,h,as85d255
0,6, 0,0, 5,h,as95d255
0,6, 0,0, 5,h,as105d255
0,6, 0,0, 5,h,as115d255
0,6, 0,0, 5,h,as125d255
0,6, 0,0, 5,h,as135d255
0,6, 0,0, 5,h,as145d255
0,6, 0,0, 5,h,as155d255
0,6, 0,0, 5,h,as165d255
0,6, 0,0, 5,h,as175d255
0,6, 0,0, 5,h,as185d255
0,6, 0,0, 5,h,as195d255
0,6, 0,0, 5,h,as205d255
0,6, 0,0, 5,h,as215d255
0,6, 0,0, 5,h,as225d255;------mid
0,6, 0,0, 5,h,as215d255
0,6, 0,0, 5,h,as205d255
0,6, 0,0, 5,h,as195d255
0,6, 0,0, 5,h,as185d255
0,6, 0,0, 5,h,as175d255
0,6, 0,0, 5,h,as165d255
0,6, 0,0, 5,h,as155d255
0,6, 0,0, 5,h,as145d255
0,6, 0,0, 5,h,as135d255
0,6, 0,0, 5,h,as125d255
0,6, 0,0, 5,h,as115d255
0,6, 0,0, 5,h,as105d255
0,6, 0,0, 5,h,as95d255
0,6, 0,0, 5,h,as85d255
0,6, 0,0, 5,h,as75d255
0,6, 0,0, 5,h,as65d255
0,6, 0,0, 5,h,as55d255
0,6, 0,0, 5,h,as45d255
0,6, 0,0, 5,h,as35d255
0,6, 0,0, 5,h,as25d255
0,6, 0,0, 5,h,as15d255
0,6, 0,0, 5,h,as5d255
loopstart
0,6, 9999,9999, 5,h,as15d255
[begin action 2]
0,6, 0,0, 5,h,as15d255
0,6, 0,0, 5,h,as25d255
0,6, 0,0, 5,h,as35d255
0,6, 0,0, 5,h,as45d255
0,6, 0,0, 5,h,as55d255
0,6, 0,0, 5,h,as65d255
0,6, 0,0, 5,h,as75d255
0,6, 0,0, 5,h,as85d255
0,6, 0,0, 5,h,as95d255
0,6, 0,0, 5,h,as105d255
0,6, 0,0, 5,h,as115d255
0,6, 0,0, 5,h,as125d255
0,6, 0,0, 5,h,as135d255
0,6, 0,0, 5,h,as145d255
0,6, 0,0, 5,h,as155d255
0,6, 0,0, 5,h,as165d255
0,6, 0,0, 5,h,as175d255
0,6, 0,0, 5,h,as185d255
0,6, 0,0, 5,h,as195d255
0,6, 0,0, 5,h,as205d255
0,6, 0,0, 5,h,as215d255
0,6, 0,0, 5,h,as225d255;------mid
0,6, 0,0, 5,h,as215d255
0,6, 0,0, 5,h,as205d255
0,6, 0,0, 5,h,as195d255
0,6, 0,0, 5,h,as185d255
0,6, 0,0, 5,h,as175d255
0,6, 0,0, 5,h,as165d255
0,6, 0,0, 5,h,as155d255
0,6, 0,0, 5,h,as145d255
0,6, 0,0, 5,h,as135d255
0,6, 0,0, 5,h,as125d255
0,6, 0,0, 5,h,as115d255
0,6, 0,0, 5,h,as105d255
0,6, 0,0, 5,h,as95d255
0,6, 0,0, 5,h,as85d255
0,6, 0,0, 5,h,as75d255
0,6, 0,0, 5,h,as65d255
0,6, 0,0, 5,h,as55d255
0,6, 0,0, 5,h,as45d255
0,6, 0,0, 5,h,as35d255
0,6, 0,0, 5,h,as25d255
0,6, 0,0, 5,h,as15d255
0,6, 0,0, 5,h,as5d255
loopstart
0,6, 9999,9999, 5,h,as15d255
[begin action 3]
0,6, 0,0, 5,,as15d255
0,6, 0,0, 5,,as25d255
0,6, 0,0, 5,,as35d255
0,6, 0,0, 5,,as45d255
0,6, 0,0, 5,,as55d255
0,6, 0,0, 5,,as65d255
0,6, 0,0, 5,,as75d255
0,6, 0,0, 5,,as85d255
0,6, 0,0, 5,,as95d255
0,6, 0,0, 5,,as105d255
0,6, 0,0, 5,,as115d255
0,6, 0,0, 5,,as125d255
0,6, 0,0, 5,,as135d255
0,6, 0,0, 5,,as145d255
0,6, 0,0, 5,,as155d255
0,6, 0,0, 5,,as165d255
0,6, 0,0, 5,,as175d255
0,6, 0,0, 5,,as185d255
0,6, 0,0, 5,,as195d255
0,6, 0,0, 5,,as205d255
0,6, 0,0, 5,,as215d255
0,6, 0,0, 5,,as225d255;------mid
0,6, 0,0, 5,,as215d255
0,6, 0,0, 5,,as205d255
0,6, 0,0, 5,,as195d255
0,6, 0,0, 5,,as185d255
0,6, 0,0, 5,,as175d255
0,6, 0,0, 5,,as165d255
0,6, 0,0, 5,,as155d255
0,6, 0,0, 5,,as145d255
0,6, 0,0, 5,,as135d255
0,6, 0,0, 5,,as125d255
0,6, 0,0, 5,,as115d255
0,6, 0,0, 5,,as105d255
0,6, 0,0, 5,,as95d255
0,6, 0,0, 5,,as85d255
0,6, 0,0, 5,,as75d255
0,6, 0,0, 5,,as65d255
0,6, 0,0, 5,,as55d255
0,6, 0,0, 5,,as45d255
0,6, 0,0, 5,,as35d255
0,6, 0,0, 5,,as25d255
0,6, 0,0, 5,,as15d255
0,6, 0,0, 5,,as5d255
0,6, 9999,9999, 360,,as15d255
[begin action 4]
0,6, 0,0, 5,h,as15d255
0,6, 0,0, 5,h,as25d255
0,6, 0,0, 5,h,as35d255
0,6, 0,0, 5,h,as45d255
0,6, 0,0, 5,h,as55d255
0,6, 0,0, 5,h,as65d255
0,6, 0,0, 5,h,as75d255
0,6, 0,0, 5,h,as85d255
0,6, 0,0, 5,h,as95d255
0,6, 0,0, 5,h,as105d255
0,6, 0,0, 5,h,as115d255
0,6, 0,0, 5,h,as125d255
0,6, 0,0, 5,h,as135d255
0,6, 0,0, 5,h,as145d255
0,6, 0,0, 5,h,as155d255
0,6, 0,0, 5,h,as165d255
0,6, 0,0, 5,h,as175d255
0,6, 0,0, 5,h,as185d255
0,6, 0,0, 5,h,as195d255
0,6, 0,0, 5,h,as205d255
0,6, 0,0, 5,h,as215d255
0,6, 0,0, 5,h,as225d255;------mid
0,6, 0,0, 5,h,as215d255
0,6, 0,0, 5,h,as205d255
0,6, 0,0, 5,h,as195d255
0,6, 0,0, 5,h,as185d255
0,6, 0,0, 5,h,as175d255
0,6, 0,0, 5,h,as165d255
0,6, 0,0, 5,h,as155d255
0,6, 0,0, 5,h,as145d255
0,6, 0,0, 5,h,as135d255
0,6, 0,0, 5,h,as125d255
0,6, 0,0, 5,h,as115d255
0,6, 0,0, 5,h,as105d255
0,6, 0,0, 5,h,as95d255
0,6, 0,0, 5,h,as85d255
0,6, 0,0, 5,h,as75d255
0,6, 0,0, 5,h,as65d255
0,6, 0,0, 5,h,as55d255
0,6, 0,0, 5,h,as45d255
0,6, 0,0, 5,h,as35d255
0,6, 0,0, 5,h,as25d255
0,6, 0,0, 5,h,as15d255
0,6, 0,0, 5,h,as5d255
0,6, 9999,9999, 500,,as15d255
- Remove all/any duplicates from list abpve and/or renumber accordingly
- Never duplicate .air anim sequences in def (specify a different actionno if required or just use same actionno in bg parameters)
Issue#06: ZOOMDELTA/DELTA PARAMETER BGLAYER OBJECT VALUE ERRORS
- Spoiler:
- - All Zoomdelta values incorrect for all layers
- All Zoomdelta values cascading in reverse
- incorrect scaling/use of zoomdelta parameter
- Higher values set on furthest BG Objects
- lowest values set on closest BG Objects
Solution
Change:
- Code:
Line 81: zoomdelta = 1.1
Line 91: zoomdelta = 1.05
Line 101: zoomdelta = 1
Line 114: zoomdelta = .95
Line 251: zoomdelta = .95
Line 383: zoomdelta = .95
Line 396: zoomdelta = .9
Line 407: zoomdelta = .9
Line 420: zoomdelta = .9
Line 431: zoomdelta = .9
Line 439: zoomdelta = .9
Line 451: zoomdelta = .9
Line 464: zoomdelta = .9
Line 478: zoomdelta = .9
Line 499: zoomdelta = .9
Line 636: zoomdelta = .85
Line 773: zoomdelta = .85
Line 913: zoomdelta = .85
Line 976: zoomdelta = .9
To reversed values accordingly.
Tip: A BG Objects should NEVER have HIGHER sequential zoomdelta parameter values than the BG Layer object/sprite/anim placed in front.
This creates incorrect axis/perspective and incorrect/unrealistic/relative zoom scaling.
In layman's terms:
- Objects FAR away from the eye, should not move/scale faster on a 2 Dimensional XY axis than objects CLOSE to the eye.
- Objects further away from the Player/Layer0/floor have a LOW zoomdelta (representing LESS visible movement/scaling/velocity on a 2D XY axis)
- Objects close to the player/layer0/floor have a HIGH zoomdelta (representing MORE visible movement/scaling/velocity on a 2D XY axis)
NOTE:same rules apply to DELTA values to BG layer objects
Last edited by Phant0mD on Thu Jul 29, 2021 4:49 am; edited 1 time in total