Hey Guys I've been Editing a few Of CobraG6 Dbz Characters on a light scale but i've Gotten a bit attached to Vegeta SSJ Blue I wanted to give him a better Lvl 3 Super and that Has been my main addition. Other Additions/ Changes are below.
He has one main issue that i would love some assistance on, I actually feel like it may or may not be too much of a task for someone knowledgeable on the matter. He doesn't have Grab animations. Which i found to be the case with other CobraG6 characters as well. If anyone can help add that to The character I would much appreciate it.
DL: https://www.mediafire.com/file/s5kthf2jlmazxi4/G6_VegetaSSJ_Blue.zip/file
Im sure in general you guys will enjoy the character edit as well from a cpu vs cpu and player standpoint.
New Additions
-Level 1 And 3 Super Attack
-Small AI Improvements
-Attack Balancing
The new attack speed Makes Vegeta SSJ Blue a very Formidable Character and i actually want to give some of the same treatment to more DBZ and Naruto CobraG6 Characters however they all seem to have the same issue with grab animations. Looking at their AI However they seem to have great potential when their attacks are sped up to match average characters.(Their attack speed and recovery makes them Easy targets.)
Vegeta Has the sprites added in, Just arent coded/grouped/numbered correctly for grab animations.
Anyone want to help me make this character High Tier? lol
He has one main issue that i would love some assistance on, I actually feel like it may or may not be too much of a task for someone knowledgeable on the matter. He doesn't have Grab animations. Which i found to be the case with other CobraG6 characters as well. If anyone can help add that to The character I would much appreciate it.
DL: https://www.mediafire.com/file/s5kthf2jlmazxi4/G6_VegetaSSJ_Blue.zip/file
Im sure in general you guys will enjoy the character edit as well from a cpu vs cpu and player standpoint.
New Additions
-Level 1 And 3 Super Attack
-Small AI Improvements
-Attack Balancing
The new attack speed Makes Vegeta SSJ Blue a very Formidable Character and i actually want to give some of the same treatment to more DBZ and Naruto CobraG6 Characters however they all seem to have the same issue with grab animations. Looking at their AI However they seem to have great potential when their attacks are sped up to match average characters.(Their attack speed and recovery makes them Easy targets.)
Vegeta Has the sprites added in, Just arent coded/grouped/numbered correctly for grab animations.
Anyone want to help me make this character High Tier? lol
Last edited by DarkZemX on Wed Sep 20, 2023 1:47 pm; edited 2 times in total