Yo, so I'm not actively working on this character (still beginning and I don't want to do this character until I have at least done something basic) but I was wondering if there's a way to give a character an auto dodge mechanic for something like a special move or even a low health state
By auto dodge, I mean that when the character is hit, instead of taking damage and being put in a stunned state they negate it entirely and get out of harm's way either via dodging in place or moving past the attack
Ex: DBFZ MUI Goku
By auto dodge, I mean that when the character is hit, instead of taking damage and being put in a stunned state they negate it entirely and get out of harm's way either via dodging in place or moving past the attack
Ex: DBFZ MUI Goku