Did you already know how the sctrls works? Let me explain in a simple way, you have a type what defines what is going to do. A trigger what works a like the condition to make it start. And parameters what depend of the type.
Let me give you an example with this sctrl.
- Look only if you want to learn and really can't think in a way for do it, this is a simple example for explain stuff not for copy. :
[State -2] ;Sctrls in negative statedef are being read every tick, and also aren't exactly the same between them, go and search the difference between them (-1,-2,-3).
Type= PowerSet ;You can use a powerset for set a specific amount of energy
trigger1 = roundstate = 0 && roundno = 1 ;The condition here are two things, first is in the roundstate is 0 that means the round is starting, the second one is the round is the first one in the match.
value=1000 ;Normally one level is 1000
So there is one way to make your character have one 1 level when start if you use something similar in negative states or other like intro, here is a lot of ways to do the same so check others and try to make your own. Not copy this one, if you need any suggestion about how to do it in other way. Look at Poweradd sctrl, check the state 5900, intro states, other triggers, think and test things. I'm sure you can get your own way.
Is important know how the sctrls works, what are his functions and know all the triggers. The rest is just think and use logic to code whatever you need
Remember it, if you know how the things works you are going to make very cool stuff, if you don't know and are just copying here and there you never are going to be able to do the real cool things.