Ok where to start.
So GDM the painter on discord that drew that forgotten god shrine stage, challenged me to make a stage out of one of his paintings.
So he sent me an old painting of his.
This stage (as recommended to me by buffgod) will be in 854x480 widescreen hires resolution and will have very wide zoom, and 7 layers of delta.
It will have lighting effects and ambient forest stuff.
So the first thing I have done is tile the image to make up for the small size and trees that are cropped.
this was the first attempt.
[You must be registered and logged in to see this image.]
Now the problem with this image firstly, it is not separated by layer. Secondly, the image is far too small.
So after some back and fourth with PhantomD, I have managed to render all the layers I can use and have edited in some work of my own.
[You must be registered and logged in to see this image.]
It has changed again since this and I will upload images soon
So GDM the painter on discord that drew that forgotten god shrine stage, challenged me to make a stage out of one of his paintings.
So he sent me an old painting of his.
This stage (as recommended to me by buffgod) will be in 854x480 widescreen hires resolution and will have very wide zoom, and 7 layers of delta.
It will have lighting effects and ambient forest stuff.
So the first thing I have done is tile the image to make up for the small size and trees that are cropped.
this was the first attempt.
[You must be registered and logged in to see this image.]
Now the problem with this image firstly, it is not separated by layer. Secondly, the image is far too small.
So after some back and fourth with PhantomD, I have managed to render all the layers I can use and have edited in some work of my own.
[You must be registered and logged in to see this image.]
It has changed again since this and I will upload images soon
Last edited by Filthy Fredo on Mon Mar 30, 2020 11:30 am; edited 2 times in total