What % complete so far?
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CancerManXIII likes this post
-Metal SK-, ✴Ex-Sirius✴ and lunalucard55 like this post
Guardia de Mieux wrote:After I finish the last two characters, it will be playable. The only thing still broken in the system is the combo counter. It stops counting when you run out of life (Its based on increments of life loss, not hitcount). Still got to tweak that. I also still want to finish a pause menu with the move lists, and finally finish the story mode. So to answer your question CancerMan XIII, about 75%; the game will be playable after I finish all of the characters, but there is still a few things I want to add also.
CancerManXIII wrote:Guardia de Mieux wrote:After I finish the last two characters, it will be playable. The only thing still broken in the system is the combo counter. It stops counting when you run out of life (Its based on increments of life loss, not hitcount). Still got to tweak that. I also still want to finish a pause menu with the move lists, and finally finish the story mode. So to answer your question CancerMan XIII, about 75%; the game will be playable after I finish all of the characters, but there is still a few things I want to add also.
cool, cool. How are you adding a story mode? is it patched into the characters or is is coded into the actual CNS for the game?
Ive only ever seen a story mode done one or 2 times in the past properly. One version was on an old capcom vs snk fangame and it was pretty well done to be honest. had cutscenes at the end of battles and stuff
Phant0mD wrote:Take notes boys!
THIS is how you make a Mugen FUllgame!
People complain about Mugen lacking features to simplify things, that have already been available and doable in mugen for over 15 years!
And with great new addons like Mugenhook adding more and more great new features daily, MUGEN is not going anywhere any time soon!
I am excited to see the story and cutscene ideas you have instore. I love the fan lore and imagination that we all bring to mugen for our games, and I am also proud to see fellow creators making awesome full games like this on mugen 1.1 in trhe year 2023 together with us!
Keep up the awesome work bro! And more importantly, keep us updated and keep on popping in lol!
Phant0mD, NAMTron, xXEnchanter.ZuXx and ✴Ex-Sirius✴ like this post
Phant0mD wrote:I like errythang im seeing here. very wholesome vid bro!
you mentioned ikemen a few times - are there 2 versions?
Vermilion Spy and ✴Ex-Sirius✴ like this post
Guardia de Mieux wrote: I'm kind of the old school type. I find interest in making impossible things possible. [/color]
Vermilion Spy wrote:Guardia de Mieux wrote: I'm kind of the old school type. I find interest in making impossible things possible. [/color]
That is very much the sentiment here and always has been as Newagemugen since as far back as I can remember, and this project seems to ring true to that. Ikemen is good for what it is, but many of the "extras" people waited for so long to have were possible in mugen since the early days just only few knew how to modify cns and implement things correctly. Well done on your project so far. I personally cant fault it from what you have shown so far. It' looks impressive and swill surely be enjoyed by many here
MagistusMoon and Phant0mD like this post
Phant0mD wrote:oooooh yeeeeeeea!
Will this ranking system be dynamic or only a visual thing with set gfx that dont change?Looks saucy either way
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