There are Mugen creations out there that do get released, but what about the creations that were unable to be released? Post your unreleased works that never saw the light of day in Mugen.
Melty Blood Actress Again: Current Code + Lifebar (Winmugen Plus) (Unreleased)
The project began in 2009. Originally it was Melty Blood Actress Again but when Current Code was announced in the arcades, I went back redoing the whole thing. One day I met up with an individual named JustinNanaya and ended up being a helping hand to the project. By the time JustinNanaya disappeared, there was no reason for me to continue on it and so, chances on continuing on the screenpack are dead. I went on focusing on creating another lifebar which was soon to be Hatsune Miku: Project MUGEN S.P.
Death Village (Winmugen Plus) (Unreleased)
Death Village started around 2010 and the very first stage I've tried to create a transition effect from day to night. Originally I was going to enter it in one of EXShadow's stage competitions but due to having a difficult time back then with finishing up the stage, it never had the chance.
Street (Winmugen Plus) (Unreleased)
Shortly after the release of Intersecting Crossroads back in 2009, I was working on Street for a short time. However, originally the image was 640x480 but I resized it to 800x600. In the end, it wasn't looking pretty, nor it had any quality. Vaulted Street would be the victor.
Moonlight Castle (Winmugen Plus) (Unreleased)
Back in 2011, I've received this from a user named Zetsubou, who wanted me to complete this stage for him. A few days later, he wanted out of the project and never returned back. By the time Darek released his version, I cancelled mine and went on focusing on the Miku screenpack instead.
Hatsune Miku: Project MUGEN S.P. (Winmugen Plus) (Unreleased)
In 2010, a user named QuickSilver wanted to collaborate on working on the screenpack. He developed half of the screenpack as I did my part. Only normal portraits would be used instead of custom. But when my interest on Winmugen Plus was coming to an end and began my interest in 1.0. The project was moved. Quicksilver was gone and I was working on the screenpack alone.
Hatsune Miku: Project MUGEN S.P. (1280x720 Version) (MUGEN 1.0) (Unreleased)
After the Winmugen Plus version was sent back to the drawing board and the release of the lifebars, I moved to 1.0 and began redoing the screenpack. I had in mind of an HD version at the time. Development on this version however didn't go very far due to 1.0 users being interested in 640x480 resolution screenpacks at the time.
Hatsune Miku: Project MUGEN S.P. (Boxed Version) (MUGEN 1.0) (Unreleased)
After the cancellation of an HD version, 2011 was coming to an end and 2012 has arrived. Due to ridiculous internet drama and other trapping schemes, I went underground and continued working the screenpack. This was the character seect and versus designs I had in mind. However, It wasn't giving in much how I wanted it to be. And so the screenpack went back to the drawing board and turned into what it is today.
Melty Blood Actress Again: Current Code + Lifebar (Winmugen Plus) (Unreleased)
The project began in 2009. Originally it was Melty Blood Actress Again but when Current Code was announced in the arcades, I went back redoing the whole thing. One day I met up with an individual named JustinNanaya and ended up being a helping hand to the project. By the time JustinNanaya disappeared, there was no reason for me to continue on it and so, chances on continuing on the screenpack are dead. I went on focusing on creating another lifebar which was soon to be Hatsune Miku: Project MUGEN S.P.
Death Village (Winmugen Plus) (Unreleased)
Death Village started around 2010 and the very first stage I've tried to create a transition effect from day to night. Originally I was going to enter it in one of EXShadow's stage competitions but due to having a difficult time back then with finishing up the stage, it never had the chance.
Street (Winmugen Plus) (Unreleased)
Shortly after the release of Intersecting Crossroads back in 2009, I was working on Street for a short time. However, originally the image was 640x480 but I resized it to 800x600. In the end, it wasn't looking pretty, nor it had any quality. Vaulted Street would be the victor.
Moonlight Castle (Winmugen Plus) (Unreleased)
Back in 2011, I've received this from a user named Zetsubou, who wanted me to complete this stage for him. A few days later, he wanted out of the project and never returned back. By the time Darek released his version, I cancelled mine and went on focusing on the Miku screenpack instead.
Hatsune Miku: Project MUGEN S.P. (Winmugen Plus) (Unreleased)
In 2010, a user named QuickSilver wanted to collaborate on working on the screenpack. He developed half of the screenpack as I did my part. Only normal portraits would be used instead of custom. But when my interest on Winmugen Plus was coming to an end and began my interest in 1.0. The project was moved. Quicksilver was gone and I was working on the screenpack alone.
Hatsune Miku: Project MUGEN S.P. (1280x720 Version) (MUGEN 1.0) (Unreleased)
After the Winmugen Plus version was sent back to the drawing board and the release of the lifebars, I moved to 1.0 and began redoing the screenpack. I had in mind of an HD version at the time. Development on this version however didn't go very far due to 1.0 users being interested in 640x480 resolution screenpacks at the time.
Hatsune Miku: Project MUGEN S.P. (Boxed Version) (MUGEN 1.0) (Unreleased)
After the cancellation of an HD version, 2011 was coming to an end and 2012 has arrived. Due to ridiculous internet drama and other trapping schemes, I went underground and continued working the screenpack. This was the character seect and versus designs I had in mind. However, It wasn't giving in much how I wanted it to be. And so the screenpack went back to the drawing board and turned into what it is today.