That fog animation is terrible looking. In my honest opinion it should be repetitive and be in the beginning of the stage. The idea was nice, but it looks really bad. You should notice how terrible the effect is while running or walking.
Also, your foreground could use some cleaning on its edges. I notice a cut off on the statues head on the right as well as jagged edges along the floor and background elements, this is especially noticeable on the top right while the boundhigh is adjusted you should really consider using aliasing. Speaking of boundhigh, you can increase that quite a bit it seems. I don't know why you have it much lower, maybe there's a reason. The foreground itself is weirdly shaped and has an odd perspective, it also looks way too dark and contrasted.
Your shadows seem weird and off to me as well. The yscale could use an increase, and the intensity could be a bit higher. Maybe that's just me. On top of everything else, there's really bad gradient loss and color loss in the stage.
Why's there deltas under your [BGdef]?..... that makes absolutely no sense. Also, not a huge deal but your sprite/actionnos could use some better organization. I'm glad to see you at least kept the same BGM name as the stage for us lazy people with a lot of stages.
I tried opening your .sff to look over your sprites but I constantly get stream read errors when trying this is probably from using FFC, so that's not an option. I'm going to go out on a limb and say crop your sprites, I apologize if you have already. yeah, you didn't....... If I had to guess I'd say there's more than just the cropping error in your .sff but I am still unable to open it.
As far as adding content goes, maybe a black overlay to symbolize darkness? Some better fog. Maybe some birds? Idk. Either way it lacks a "wow" factor to excite the player. Maybe some rain and lightening? Regardless, there could be more content behind the foreground even with separated deltas to add some more life.
This is disappointing, Vegaz. I expected much more, Newagers don't produce these kinds of stages. I've seen your stage quality and coding gradually decrease for the past couple of months. I've seen potential in you, but it seems to be draining.
I want you to prove me wrong and show me you're capable of making something much better. Until then I'm demoting you. Don't take it personally, just work for it and don't think I'm singling you out, all newagers will get this treatment when deserved.
I offered you and many others help here on the forum and it's gone ignored in the past, along with providing a chat link for you to visit in your free time to seek improvement. Maybe you just need incentive.