Well i decided to release this update to everyone i hope yall enjoy it.
If you have any problems for mugen 1.0 640 x480 then please let me know so i can fix the problem.
Special Thanks to everyone who gave me ideas i do give yall credit :)
Animations
-Delta
-Dj moves
-Speaker moves
-Crowd moves
-More lights
-Super Jump
-New music and it was mixed so now you can here the crowd. Their is also a ring bell sound effect and a DJ scratch sound effect in the music now.
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Video Link : [You must be registered and logged in to see this link.]
Direct Download Link : [You must be registered and logged in to see this link.]
I have not added the stage to my page yet so dont go there to download it.
If you would like to have layered ropes in front just add this coding to the bottom in the .def file the image is already in.
[BG Bottom layered ropes image]
type = normal
spriteno = 7,0
start = 0,-121
delta = 2,1.8
trans =add
alpha = 10,256
mask = 1
layerno = 1
If you have any problems for mugen 1.0 640 x480 then please let me know so i can fix the problem.
Special Thanks to everyone who gave me ideas i do give yall credit :)
Animations
-Delta
-Dj moves
-Speaker moves
-Crowd moves
-More lights
-Super Jump
-New music and it was mixed so now you can here the crowd. Their is also a ring bell sound effect and a DJ scratch sound effect in the music now.
[You must be registered and logged in to see this image.]
-----------------------------------------------------------------------------------------------------------------------------------------------------------------
[You must be registered and logged in to see this image.]
Video Link : [You must be registered and logged in to see this link.]
Direct Download Link : [You must be registered and logged in to see this link.]
I have not added the stage to my page yet so dont go there to download it.
If you would like to have layered ropes in front just add this coding to the bottom in the .def file the image is already in.
[BG Bottom layered ropes image]
type = normal
spriteno = 7,0
start = 0,-121
delta = 2,1.8
trans =add
alpha = 10,256
mask = 1
layerno = 1